As I mentioned yesterday, I will be organizing D&D for the Games BOF at CFObjective. Here's a little bit more detail on what to expect and what you need to bring.
We're in the second BOF time slot so that we can play indefinitely into the night. We'll play until we start falling asleep or until they kick us out of the room, whichever comes first. If we're all still going strong and we get kicked out, we may even try to find an alternate space to continue playing.
Here's how it's going to work: We'll have a stack of pre-rolled characters of each class, so you don't need to bring anything except yourself and maybe your favorite pencil. If you've got dice/etc feel free to bring them. Oh and if you have a token/minifig for your character, that would probably be helpful too. But again, nothing is required... just show up and we'll try to accommodate you!
We originally had a volunteer DM, but he is unfortunately not able to make it to the conference this year. If you would like to volunteer in his place, please contact me!
See you there!
in
cfObjective |
2 Responses
Posted 2012-05-09 09:01
The BOF's for this year's CFObjective conference have just been announced, and both of my suggestions are among them! I'll talk a little bit about the D&D BOF in my next post, but this time I wanted to share some exciting news about the CFScript Community Components Hackathon.
Adobe has agreed to provide a small sponsorship to cover some drinks at the hotel bar for Hackathon attendees! We've still got to work out the logistics, but hey... free beer. As in free beer!
I've also connedconvinced Sam Farmer to help out with organizing and running the Hackathon. In fact, it was Sam's idea to get the drinks sponsored, and his hard work and persistence that made it happen.
Thanks, Sam; and thanks Adobe!
in
cfObjective |
No Responses Yet
Posted 2012-05-08 10:00
I was (getting nothing but 404's for CF10 REST on Apache), and it baffled me for days. It turns out that the solution is incredibly simple.
In my case, I've got several Virtual Hosts setup in Apache, and the CF10 installer isn't accounting for this. All you have to do is add a line to each VHost for which you want to enable REST. The installer adds the line to the global httpd.conf file, but not to the included file that defines VHosts.
Not only is the separation of vhosts out into an include file standard on recent versions of OSX, it's pretty standard among most Apache installs these days. I imagine that pretty much all developers using Apache and multiple VHosts will run into this problem if and when they try to use the CF10 REST features.
If you're on OSX, it's probably something like this:
JkMountFile "/Applications/ColdFusion10/config/wsconfig/1/uriworkermap.properties"
Or on Windows, like this:
JkMountFile "C:\ColdFusion10\config\wsconfig\1\uriworkermap.properties"
So once added, my localhost VHost entry looked like this, with the new JkMountFile directive in the middle:
<VirtualHost *:80>
ServerName localhost
ServerAlias localhost
DocumentRoot /Users/adam/Sites/localhost
ErrorLog /private/var/log/apache2/localhost-error_log
CustomLog /private/var/log/apache2/localhost-access_log common
JkMountFile "/Applications/ColdFusion10/config/wsconfig/1/uriworkermap.properties"
<Directory "/Users/Adam/Sites/localhost">
Options Indexes FollowSymLinks
AllowOverride AuthConfig FileInfo
Order allow,deny
Allow from all
RewriteEngine On
RewriteOptions Inherit
</Directory>
</VirtualHost>
Simply save the file and restart Apache and you're on your way.
Credit for this information goes to the always wise and insightful Rob Brooks-Bilson.
I've filed a bug against the CF10 installer for this issue. I imagine it's possible that the issue is too nuanced to be able to fix for all users all of the time (or we may not have time to get it fixed before release), but regardless of whether or not the installer is fixed, the documentation needs to make this painfully clear.
in
ColdFusion |
No Responses Yet
Posted 2012-05-07 11:26